Transformers War for Cybertron received some high marks back in 2010. High Moon Studios created ‘THE’ Transformers game. In War for Cybertron transforming isn’t just a niche feature, but a crucial element of the game. Priced at $19.99 on Xbox Live, I decided to give this game a go and see if it meets the standards of a ‘core/hardcore’ Transformers fan. … Transformers War for Cybertron Hands On
I’ve caught the indie bug. After completing Limbo I had to play another game from PSN‘s indie library. I decided to play Guacamelee!, a 2D action-platformer in with game design similar to Super Metroid and Castlevania. Will keep the trend of high-quality gaming set forth by Limbo? … Guacamelee! Review
Confession–I didn’t play Limbo when it was originally released for Xbox Live. I heard how great the game was, but my mind wasn’t on indie games. There were too many AAA games to play. And why would I want to spend money on a smaller game when I could put that money towards something like Saints Row? Time passed and Limbo made its way to PlayStation Vita. A system that has collected dust for months now. It was perfect timing. Earlier this week I wanted to focus on Vita games and Limbo seemed like the perfect game to start my journey. Did I make the right choice? … Limbo (Playstation Vita) Review
The Last of Us, it’s a game that has been hyped for the last week and a half as the ‘game of year’ and even ‘game of the generation’. Yet for all the hype, I’ve yet to see what all the fuss is about. After three hours in this is what I’ve experienced.
The ’10’ is in The Story
Story, characters, and atmosphere…this is where the game shines. I’ve never said this about a game, but I’d rather watch The Last of Us instead of play it. The intro sequence is better than most the games of this generation. The environment reminds of Fallout– crafted with detail to make you feel like the world has ended. While some people will complain about the way the game makes them feel, I enjoy it. When I encountered the clickers for the first time I didn’t speak…matter of fact I was mad at the characters for talking. I didn’t want them to give away my position. … Hands-On With The Last Of Us